Friday, December 27, 2019

A Comparison of Old Goriot and King Lear Essay

How sharper than a serpents tooth it is to have a thankless child. (Act 1 scene 4 lines 282-3) This quotation may have been taken from King Lear but it is also very apt for Balzacs novel Old Goriot. Both stories tell of misplaced loyalties, thankless children and self-knowledge, which comes too late. Both eponymous characters surrender their fortunes to their daughters, excepting Cordelia in King Lear, only to find themselves outcasts. Old Goriot starts out as a wealthy retired merchant, but ends the tale a pauper in a paupers grave. He lived in a boarding house moving progressively down in room size and luxury the longer he is there. Old Goriot becomes the butt of all the jokes at the boarding house after Madame†¦show more content†¦Michonneau is an old huckster and even the Duchess de Langeais favours Rastignac with an auctioneers glance. Madame Vauquer measures the care and attention she pays her guests in direct proportion to the amount of rent they pay. This is highlighted as, with each downgrading of room Goriot moves from being the landladys favourite tenant to her favourite joke. Goriot is only following the trends of the time. In giving his daughters the appearance of a rich background he is enabling them to traverse the higher echelons of their society. As Rastignac quickly discovers, in order to even be acknowledged as breathing one must have fountains of money behind them: The demon of luxury gnawed at his heart, a fever for gain seized him, for money dried his throat. In desperation Rastignac turns to his family, upon receiving the money he declares: Yes, success, whatever the cost! No wealth on earth could repay such devotion. Unlike Goriots daughters, he seems to appreciate everything his family sends him and how hard it is for them to do just this. At least at first, then he is merely justifying his claims to himself. Vautrin, on the other hand, tells him that he is behaving towards his family in the same way that Goriots daughters are behaving towards him.

Thursday, December 19, 2019

Trifles And The Story Of An Hour Paper (i Will Attach Files) Essay

Essays on Trifles And The Story Of An Hour Paper (i Will Attach Files) Essay â€Å"Trifles† and â€Å"The Story of an hour† Is anyone unaware of the predominant male chauvinism and the predicament and oppression experienced by women before the emergence of socialist thinkers who were committed to liberating women? An analysis of Louise mallard a major character in â€Å"The Story of an Hour† by Kate Chopin, and Mrs. Wright, a minor character in Susan Glaspell’s â€Å"Trifles†, portray the kind of oppression that women underwent prior to the 1920s. This paper shall candidly analyze and compare the actions of the two ladies in reference to their lives, their relationships to their husbands, and to the society in which they live with an objective of demonstrating how both women were victims as well as victors and their relevance to todays women. Mrs. Mallard and Mrs. Wright lived in a world where life seemed tedious and a collection of quandaries. Mrs. Mallard had a critical heart trouble that deprived her of happiness and asso ciation with the outside world. â€Å"Mrs. Mallard was afflicted with a heart trouble†¦. She did not hear the story as many women †¦.† (Chopin 16). Likewise, Mrs. Wright used to sing when she was a lass but her life was now terrible and only a bird could give her happiness. Mrs. Mallard and Mrs. Wright had strangled relationships with their husbands. After receiving the shocking news of her husband’s death, Mrs. Mallard masquerades to be grieving but in reality she is fantasizing about the good life that she will live now that her husband is dead. She feels that she has been freed from the shackles of subjugation. â€Å"Free! Body and soul free!† (Chopin 16). Equally, Mrs. Wright seems to live an oppressed life under the dominance of her husband. She gets excited after her husband’s death and acts in a way that suggests she might have exterminated her husband’s life. Both women were shunned by the society as they were perceived to be acti ng against the norms. They were rarely visited and other women did not cooperate with them. They lived in a disaffected world where repression was tolerated and any actions aimed at challenging male supremacy were deemed belligerent. Somewhat, both women are victims and equally victors. Mrs. Wright is under probation after being suspected of killing her husband. On the other hand, Mrs. Mallard surrenders to heart attack after the realization that her husband was alive. However, Mrs. Wright becomes a victor by managing to terminate the life of a man who oppressed her while Mrs. Mallard surrenders her life to call for humanitarian agencies to intervene and stop the oppression that women were undergoing. Evidently, the women spearheaded what is currently known as ‘women emancipation’ aimed at upholding women’s right and call for equality in a fairly just world. They contributed to psychological and moralistic improvement in women. Work CitedChopin, Kate. Kate Chopin s "the Story of an Hour". Patterson, N.Y N.p., 1982. Print.

Wednesday, December 11, 2019

Assembly Language Essay Research Paper When programming free essay sample

Assembly Language Essay, Research Paper When programming in assembly linguistic communication, we have to stipulate operations in a much greater degree of item than we would hold to make in a high degree linguistic communication. Furthermore, we get comparatively small aid from the assembly program in happening mistakes. Assemblers can merely look into the sentence structure of each line, and look into that every symbol or label used is defined someplace. We are much less constrained by the construction of the assembly linguistic communication than we are by the construction of a high degree linguistic communication. This deficiency of restraint makes the occupation much harder, non easier. It is much easier to compose an wrong plan in assembly linguistic communication that in C++ or Pascal. It is much more likely that errors, will non be found by the assembly program, so that we get runtime mistakes, which are harder to happen, instead than compile clip mistakes which are easier to happen. We will write a custom essay sample on Assembly Language Essay Research Paper When programming or any similar topic specifically for you Do Not WasteYour Time HIRE WRITER Only 13.90 / page For these grounds, we need to be even more careful when programming in assembly linguistic communication than we are when programming in a high degree linguistic communication. We need to use all of the accomplishments we have learned in relation to high degree linguistic communication programming to assembly linguistic communication scheduling. Planing our work carefully is every bit of import, constructing a design bundle, by following appropriate manner conventions when composing the plan, and by supplying good certification with appropriate commenting of the plan text. After constructing the design, it is wise to compose a high degree linguistic communication plan, to assist look into out the plan logic and to function as a theoretical account for the assembly linguistic communication plan. The high degree linguistic communication plan can so be translated small by small into assembly linguistic communication, possibly a process at a clip, and can be used to document the logic of the assembly linguistic communication plan. Clearly, we should utilize a compiler to interpret a high degree linguistic communication plan into machine codification if we have a compiler at manus. There are fortunes, nevertheless ; when it is necessary to make the interlingual rendition on our ain. It is n evertheless wise to compose out the high degree linguistic communication plan, even if you can non roll up it for the machine in inquiry. It is non necessary or desirable for the scheduling of embedded microprocessors to be done in assembly linguistic communication. Indeed, assembly linguistic communication should be regarded as a last resort, to be used when compilers are non available, or in really particular fortunes. It is, nevertheless, necessary for calculating scientists and package applied scientists to hold a good apprehension of computing machine architecture, and some exposure to assembly linguistic communication scheduling is an of import portion of accomplishing overall system programming cognition. The layout of the assembly linguistic communication codification should follow the high degree linguistic communication construction where possible and subdivisions of codification should be marked out clearly in relation to their map. They should be as ego contained as possible, and could for illustration correspond to processs in the high degree linguistic communication signifier. Each modus operandi or map should hold precisely one issue point. Branchs and leaps should stay within a everyday or map. They should neer be used to leap out, except perchance in the instance of mistakes which require particular exclusion handling. A everyday or map may, of class, name another modus operandi or map. A call is by and large made by hive awaying parametric quantities and put to deathing a JSR or BSR direction. The chief entry point to a plan should usually be to its first direction, so that when the plan is loaded, the entry point can be presumed to be at its lowest reference in memory. Sym bolic names ( defined by labels and equate statements ) should be chosen to convey significance, in precisely the same manner that we choose names in a high degree linguistic communication plan. Equate statements should be used to specify invariables or to call registries where they would better readability of the plan. Appropriate remarks are even more of import in assembly linguistic communication programming than in high degree linguistic communication scheduling.

Wednesday, December 4, 2019

Poison Game Essays - Counter, Row Counter, Lanterloo,

Poison Game Poison A Game Instructions: Start off with ten counters. Each team will take a turn, taking one or two counters each time. The team that must take the final counter, also known as the poison counter, loses. Devise a winning strategy to which the game can be won every time with any amount of counters. To come up with a strategy that works every time the amount of counters must be consistent. The amount of chips that can be taken in one full turn (both teams taking their counters) is two, three, and four. For the game to be consistent every time the best strategy would be to take the opposite amount of counters as the other team (if they take one then you take two). This gives a total amount of three counters taken in a full turn. If you were to take the same amount of counters as the other team you could end up with a total of two counters (them taking one and you taking one) and four (them taking two and you taking two). The key number to a winning strategy is three. This is the only consistent number that can be taken every time a full turn is completed. So the key step is to take the opposite amount of counters as your opponent. In the above game where you start off the game with ten counters, ten is not a multiple of three. So there has to be a way to get the counters to a multiple of three. I learned through trial and error that if you go second and take the opposite amount of counters that you always win. So now I have a winning strategy. I tried this with other numbers and it did not work. Then I realized that ten is equal to one more than a multiple of three (3x3+1). I tried other numbers that are one more than a multiple of three and it worked. I tried thirteen (3x4+1), sixteen (3x5+1) and twenty-two (3x7+1) and my hypothesis was correct. For any number that fits the formula 3x +1 will win if you go second and take the opposite. But this strategy did not work for any other numbers. I started to test some ideas about taking the same amount of counters as the opponent but I couldn't come with anything consistent. Therefore the path to a winning strategy could not be accurately tracked. I also tried going first and taking one on a couple of different numbers but I would sometimes win and lose. So I took one of the numbers that I won with while going first and taking the opposite and tried to test another hypothesis on it. The number that I tried was twenty. With twenty, every time I went first, took one counter and then took the opposite amount of counters as my opponent, I would win. I looked at twenty and divided it by three and was left over with two (3x6+2). I tried this strategy out with other numbers with this same calculation and I won every time. So now I came up with a strategy that will win every time with the formula 3x +2. It is to go first, take one, and take the opposite amount of counters as your opponent. Now that I came up with a strategy for numbers that fit into the 3x +1 and 3x +2 formulas the only numbers left would be multiples of three. Since 3x +1 works where you get the opposite amount of counters as your opponents, I figured that if I could get a multiple of three and somehow turn it into 3x +1 then it would be the simple strategy from above. So I took two away first and was left with the formula I was looking for. For numbers that are multiples of three you go first, take two and take the opposite amount of counters as your opponent. This will give you a winning strategy every time. With these three strategies in mind, any number could be used to play this game, poison. If the number is a multiple of three you go first, take two and then take the